![]() There are two ways to change the difficulty in Quake: This is mostly seen in the Ogres, who now fire their grenades a lot faster and the Shamblers, whose charge up time to launch ranged attacks is much quicker. Nightmare difficulty makes the monsters' attacks a lot faster. Go through this portal to play the Nightmare difficulty. Follow the beam to the opening in the wall and the player will find a lava portal. If they misses, then look up and they will see the beam and know where to fall on the next try. If done right, the player will land on a wooden beam. ![]() Jump into the Water and then go backwards from where the player entered before falling out the bottom. To find Nightmare, go through any portal at the start and then walk up the steps leading to Episode 4. Unlike the other difficulty levels, Nightmare is hidden and can only be obtained if the player knows where to look. Lava balls shoot upwards and if the player gets hit by one, they will stall in the air and fall in the lava, resulting in death. Hard is, of course, the hardest difficulty to choose as the player must jump over a pit of Lava. The first three difficulty levels can be chosen from the very first map when starting a new game. If you find it, don't say we didn't warn you). These are Easy (Meant for little kids and grandmas), Normal (Most people should start Quake at Medium skill), Hard (Here at id, we play hard skill, and we think you should too, when you're ready) and Nightmare (This is so bad that the entry is hidden, so people don't wander in by accident.
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